Level Designer – Unreal Engine
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Job Description:
- Create landscapes and building interiors for The Lays of Althas: Sundered Order (LoA:SO), based off concepts and layouts, in the Unreal Engine
- Use various Houdini Tools that we've built
- Communicate clearly and effectively with other team-members
- Aid the more junior members of the team in any relevant area
- Follow team policies and attend meetings through Slack
Requirements:
- Ability to create detailed landscapes and building interiors in Unreal Engine 4
- Ability to optimize with use of LODs (Level of Detail)
- Houdini experience, used for creating Procedural Development tools to be used in Unreal Engine
- Unreal Engine 4 Blueprint Scripting experience
- Quixel Megascans Asset Library usage
- Heightmap development experience
- English fluency is a must.
Benefits:
- No relocation is necessary
- We can provide Level Designer with a copy if needed